Förutom de nedan, så har jag lekt med YoYo Games spelmotor också.

Detta är ifrån Todd Brix

With today’s announcements from our middleware providers, porting games to Windows Phone just got even easier.


Earlier today, Unity announced the Unity 4 open beta for Windows Phone 8. Open to all developers, the beta program represents an opportunity to try the new tools, provide feedback, and begin Windows Phone 8 game development. Unity is already showing off a few popular titles built on the new platform and available in the Windows Phone Store today, including: Drift Mania Championship 2 (Ratrod Studio), Windows Phone-exclusive Fling Theory (Coding Jar Studios), and Orcs Must Survive (Echoboom) and coming very soon, Temple Run.


In addition, Marmalade just released a new beta of its Windows Phone 8 SDK, also open to all developers, and announced the first 2 games ported from iOS and Android: 6th Planet (Monkube) and Propel Man (Spiel Studio).


Havok is showing off its support for Windows Phone 8 here at GDC with striking graphics demos. Andrew Bowell, Head of Product Management at Havok commented: “At Havok, we are all about enabling immersive 3-D worlds, highly realistic and interactive character simulation, and cinematic visuals. The Windows Phone 8 platform provides the access Havok needs to really optimize down to the metal and to allow developers to create rich content and enhanced gameplay experience.”

In addition, today Cocos2d-x community, the makers of the popular cross platform open source 2D game engine for mobile developers, released a new version of Cocos2d-x for Windows Phone 8 aligned with the Cocos2d-x v2.1 API.